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These charts ranged from entire discographies of bands they loved, to memes, to brutal challenges that tested the speed, accuracy, and stamina of the player.īut it wasn’t enough. They found ways to add new songs into the game, ones that they themselves had created a “chart,” or playable notes, for. With "Guitar Hero 3" being published on PC, this allowed players to modify the game as they pleased. Their solution to this? Hack the game and make their own content. With "Guitar Hero" fans having no new content, they grew bored of playing the same official set list songs over and over again.
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Sure, official support from Activision studios may have stopped entirely, but when you have a group of dedicated, loyal enthusiasts, you get something special. Unbeknownst to everybody, however, the "Guitar Hero" fanbase never fully faded away. Spinoffs such as "DJ Hero" and "Band Hero," and the numerous amount of "Rock Band" games on the market all played a part into gamers’ disinterest in the genre.Īnd so, as quickly as they had appeared, rhythm games slowly faded off store shelves, never to be seen again until a failed 2015 reboot. It was a huge success and garnered insurmountable amounts of popularity after the release of the critically acclaimed "Guitar Hero 3." After the release of "Guitar Hero 6" however, devoted fans of the franchise eagerly awaited more from Activision, but instead were met with heartbreaking news "Guitar Hero" was to be put on indefinite hiatus as a result of declining sales caused by an oversaturation of the market of similar rhythm games. "Guitar Hero" was a rhythm game that utilized a plastic five-button guitar controller, first released in 2005. Ten years ago, if you would have asked anyone if they played "Guitar Hero," you would get responses such as “Yeah, 'Guitar Hero 3' is amazing!” or “Nobody’s ever gonna beat 'Through the Fire and Flames,' it’s impossible.” Ask someone if they play "Guitar Hero" in 2018, and all you get are confused looks and tilted heads.